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Welcome to the official
X-Half-Life: Deathmatch (XDM) site!
———— a Half-Life modification ————
◄ downloads ► ◄ forum ► ◄ screenshots ►
 Number of pages: 20 Go to page 1  2 3 4 5 6 7 8 »   Last  
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Support our best hope: The ReactOS!
Posted by : xawari on Friday, April 11, 2014 - 08:09 PM BT (9 Reads)
Начался сбор средств на разработку ReactOS 0.4 - ЕДИНСТВЕННОЙ ОС, поддерживающей Win32-программы и драйверы устройств! Эта операционка имеет давнюю историю и костяк короших програмистов.
Надоело, как Micro$oft втыкает дыры в твой Вандовс и сделит за твоими действиями?
Надоело, что твои деньги идут в одну из самых богатых корпораций мира, которая сама диктует пользователям, что им делать?
Не нравится, что ты спонсируешь человека, открыто призывающего "снижать население Земли" (почему-то, за счёт тебя)?
Не можешь слезть с привычной ОС, купленного ПО, хорошего оборудования?
Не хочешь чтобы софтверный гигант бросал свои продукты даже если ты ими пользуешься?
Ответ один - ReactOS!

ReactOS пишется людьми на добровольной основе - помоги разработчикам денежкой. Совсем немножко, но твоё внимание тоже важно!

ReactOS community is now running a funding campaign to release a public usable version of their operating system. It has long history, and good community of developers. And, if you don't know, ReactOS is the ONLY OS to support Win32 binaries (.exe, programs) and hardware drivers!!


As for me - I've already had my share of "Shut up and take my money!" =)
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CServer *pServer = new CServer();
Posted by : xawari on Tuesday, March 11, 2014 - 12:12 AM BT (38 Reads)
Struggling to build up a new server. Used parts mostly.
So, I'm outta money and tired.
Completion is about 85%.

If we had any money we'd go for AMD Open Platform, or bought some Sun leftovers, but for now we can't afford even that.
Being all that opensourcy and public-oriented doesn't fuckin' pay off. Cheers.
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X-Half-Life/XDM Release!
Posted by : xawari on Thursday, February 06, 2014 - 07:35 PM BT (255 Reads)
X-Half-Life: Deathmatch news

It is here, it is final!

« I say. It was really like Unreal Tournament. » - Kibadda0516

This is not just a release, it is a long-awaited, shining, mind-blowing result of collaboration of greatest minds in Half-Life modding! :)

XDM poster v2a

After so many years of hard work, this seems to be the final release. Way to perfection is endless, but I think XDM is now complete. With 40 multiplayer maps, 6 game modes and lots and lots of other features it is now almost a complete game of the scale of Unreal Tournament itself! But enough talk, download it and check it out now! Ok, some info...

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Visual Studio 2010 weird compile error FIXED!
Posted by : xawari on Tuesday, January 28, 2014 - 04:19 PM BT (136 Reads)
This article solves the annoying and mysterious error in Micro$oft Vi$ual $tudio (r)(tm)(rtfm)(wtf) projects.

Ever had this annoying error popping out when compiling your precious code on VS 2010?

1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(290): error C2146: syntax error : missing ';' before identifier 'PVOID64'

I wasted HOURS figuring out what's wrong (actually, NOTHING was wrong in the project at all).
So, why does this error appear? Simple.
VS2010 does not APPEND "Additional Include Directories" to global ones, it REPLACES everything else. This is often the case when porting project from VS 6.0 to 2010.

Solution: add $(IncludePath); infront of everything else like:

Additional Include Directories:

I kinda got a hunch on what was going on, but thanks to XaeroX for finding the solution.

Also, there are suggestions for people who install DirectX SDK all around the Web. Basically, same problem.

Good luck.
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Posted by : xawari on Wednesday, January 01, 2014 - 12:15 AM BT (174 Reads)
Happy new year!

I hope it won't be as crappy as 2013 was...
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XDM: alpha testing in progress
Posted by : xawari on Wednesday, December 11, 2013 - 08:00 PM BT (166 Reads)
X-Half-Life: Deathmatch news

Stand by

(fixing particle emitter mechanics: now with more science! also, epic fail in the game)

Many bugs have already been discovered, but the work is not finished yet. Looks like XHL/XDM is a never-ending story... turning into a nightmare. :)
Don't know if there will be BETA testing... or if we'll need one.

(testing XDM on some big, nice random popular maps)

And the traditional good&bad news follow:
+ There (probably) will be quite a few new maps - if twitch gonna make it until the release (otherwise there will be a separate map pack)
- I'm afraid, CLIENT_WEAPONS (but many people still disable them though) won't be implemented.

UPDATE: Last-Man-Standing mode is almost complete!
Thanks a lot for those who support and even those of you just curious. :)
Get ready to celebrate new year!
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Announcements : XDM official Alpha-testing
Posted by : xawari on Tuesday, November 26, 2013 - 05:14 PM BT (283 Reads)
X-Half-Life: Deathmatch news
XDM is coming soon!

Get behind the scenes,
Call 555-XDM-RULZ! I mean er... write here and wait for private message.

Войди за кулисы,
Звони 555-XDM-RULZ! Т.е. пиши сюда и жди ЛС с ответом.

•Get involved: Official forum page (on this site) | Official ModDB page

Sidenote: и-нета у меня почти нет, так что в онлайне бываю редко. (I almost don't have internet access, I'm online quite rarely)

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WinAMP: is it over?
Posted by : xawari on Monday, November 25, 2013 - 01:45 PM BT (192 Reads)
Все слышали что AOL закрывает WinAMP?

Но его ещё можно спасти: change.org.
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Just a thought
Posted by : xawari on Monday, October 21, 2013 - 06:13 PM BT (297 Reads)
X-Half-Life: Deathmatch news
Всем видно, что с рекламой и пиаром у меня туго. И, как ни крути...
Вощем, закономерность интересную я вывел:
как ни попрошу кого-нибудь ХОТЬ ГДЕ-НИБУДЬ выложить хоть скрин, хоть ссылку - сразу сыпется "ой, я на форумах не сижу! ой, я в аське кроме тебя ни с кем не говорю! ой, я вконтактике уже полгода не сижу! ой, я свой жеже забросил..."
Большой-прибольшой meh! :-/
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Some WIP shots
Posted by : xawari on Tuesday, August 06, 2013 - 09:15 AM BT (359 Reads)
X-Half-Life: Deathmatch news
CTF_ProjectX2 overhaul.
Everything looks good except, well... FPS. Stupid compiler doesn't know where to stop.

HINT brushes and everything else was useless until I've discovered -maxdistance in HLVIS.
But still, 4 FPS ON A FUUUUU-KING RADEON HD 7850!!!!!!!!!!
I hate ATI drivers, I really do.
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 Number of pages: 20 Go to page 1  2 3 4 5 6 7 8 »   Last  
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